France Telecom CEO Leaks iPhone 5 Ship Date: October 15
“If we believe what we have been told, the iPhone 5 will be released on 15 October,” Mr. Richard told a group of reporters, according to TechCrunch. He didn’t say if that date was for the iPhone’s world-wide launch, or if it could roll out in the United States earlier in the month.
Mr. Richard is the same CEO that let slip Apple was planning on using micro SIM cards in the iPhone 4, which does add a little more credibility to his iPhone 5 launch date.
Why does anyone tell this guy anything?
Chinese Inmates Forced to Farm Gold Online
Liu says he was one of scores of prisoners forced to play online games to build up credits that prison guards would then trade for real money. The 54-year-old, a former prison guard who was jailed for three years in 2004 for “illegally petitioning” the central government about corruption in his hometown, reckons the operation was even more lucrative than the physical labour that prisoners were also forced to do.
“Prison bosses made more money forcing inmates to play games than they do forcing people to do manual labour,” Liu told the Guardian. “There were 300 prisoners forced to play games. We worked 12-hour shifts in the camp. I heard them say they could earn 5,000–6,000rmb [£470–570] a day. We didn’t see any of the money. The computers were never turned off.”
Will this spawn a fair trade virtual goods economy?
Why the DMV Website Sucks
There is a lot of rightful complaining about inefficiency of government contracting. There exists no shortage of reasons why they’ll overpay for things: it’s not their money, cronyism, nepotism, lobbying bribes. But why are the software products so terrible? Why don’t the $550 million dollar database initiatives yield software that can do simple things like, uh, search the database?
Why is the DMV website so bad that it makes me want to go to the DMV? (Nothing else in the world can do that.)
It’s not because they’re underpaying. When it comes to government work, the deck is stacked against good software products because the bidding process is broken. And when it comes to finding and hiring good developers it breaks in a particularly insidious way.
Please Submit in Septuplicate
One of my old jobs was as a Marketing Assistant for a large general contractor. A big part of my job was putting together proposals in response to Request For Proposals (RFP’s) by companies who wanted to build a stadium, hotel, casino, etc…
We also did government jobs. I knew right when they came in because the envelopes were three or four times as thick as is typical. I dreaded them.
A large proposal for something like a 14-floor casino/hotel, would be assembled into three four-inch ring binders for presentation. They would then be sent along with an electronic copy on disc to the entity who issued the RFP. It was a lot of work, but when your asking someone to pay you 20–150 million dollars that’s not unexpected.
The completed government proposals, on the other hand, could consist of between 15 and 30 (not a typo) ring binders. It would take me 15 minutes just to load it into FedEx via hand truck from my car. And this would be for something like a military barracks, I’m not talking about skyscrapers or stadiums. Not to mention that it was much more common with government jobs to have several rounds of RFP’s.
Firstly, it was common for government RFP’s to request five to nine hard copies of a response, where two or three was typical of a private RFP. On top of the bulk of the material we had to produce, they also had to be fastidiously put together in weird physical formats with certain labels at certain exact coordinates at the beginning and end of each section among others. It was also typical for electronic copies to be requested in software formats that were 10 years old.
Software and web development isn’t construction, but I’m willing to bet the process of bidding is similar. There is a lot of unnecessary time and effort that goes into bidding the government. (‘Helps if you know a guy, too, natch.) So when New York pays a consultant fee of $722 million dollars for time clock software that’s seven years behind schedule and doesn’t work… I think it’s a gross waste of taxpayer assets, but it doesn’t surprise me.
Filtering Out Greatness
A focus on obnoxious minutiae and septuplet hard copy requests in and of itself cannot inflate project costs seven to 10 times. But bad programers do.
This whole process is doubly sinister for software in that it’s going to be particularly distasteful to just the sort of person that would make a great developer. Good hackers see problems and are driven to solve them. They are maddened by systemic inefficiency and seek to correct it. A bidding process like this is so pointlessly wasteful and time consuming that it weeds out the exact sort of person you want working on your technical problems. Which is how you end up with terrible city government sites and on a larger scale CIA, FBI and DHSA databases that are unsearchable, and won’t talk to each other.
Of course sales and markting isn’t doing the hacking on projects of this size. Inside any company that can successfully engage in this byzantine slog that is Government contract bidding, there must exist a culture of quite acceptance of deliberate mediocrity. No matter what department it lives in, culture is nothing if not a disease. It’s infectious, and this sort of culture is the antithesis of what makes great developers great.
There’s been a lot written on exactly what makes developers great, so I’ll quote Paul Graham’s essay Great Hackers:
It’s pretty easy to say what kinds of problems are not interesting: those where instead of solving a few big, clear, problems, you have to solve a lot of nasty little ones. One of the worst kinds of projects is writing an interface to a piece of software that’s full of bugs. Another is when you have to customize something for an individual client’s complex and ill-defined needs. To hackers these kinds of projects are the death of a thousand cuts.
The distinguishing feature of nasty little problems is that you don’t learn anything from them. Writing a compiler is interesting because it teaches you what a compiler is. But writing an interface to a buggy piece of software doesn’t teach you anything, because the bugs are random. [3] So it’s not just fastidiousness that makes good hackers avoid nasty little problems. It’s more a question of self-preservation. Working on nasty little problems makes you stupid. Good hackers avoid it for the same reason models avoid cheeseburgers.
What about the government proposal process, riddled with nasty little boring problems, is going to attract great talent to work on our country’s infrastructure? Nothing.
The $400,000 dollars per year all those New York city time clock consultants were getting paid isn’t just for product development. $300,000 of it is to compensate for navigating the nightmarish government bidding process laced with procedural road blocks to newcomers, cronyism and incompetence. But throwing money at the problem doesn’t work.
People who can write functional software would find all this distasteful, much less the good ones. They aren’t going to be spitting out elegant code and creating great user experience. If they work at a company with even a pocket of culture somewhere in the building that can not only put up with this bullshit but is good enough at it to win the contracts, it’s a poisoned well.
I’m not holding my breath, but the best way to fix this would be to scrap the clunky bidding process and replace it with one that’s an interesting problem to solve.
Then again, they’ll never be able to hire the person who could do it.
Noah Kagan's Original Mint.com Marketing Plan
Aaron didn’t want to hire Noah at first, and told him no, so he put this together and got him to yes. I’m very happy he did.
I’ve always been fascinated with Mint.com. They are a company that truly lives or dies by the quality of their UI. Mint.com itself is just an interface for Yodlee. By adding a good UI to the existing Yodlee product, Mint generated enough value in a two year period for Intuit to buy them for $170 million.
Obviously a good UX that doesn’t get used is worthless, so marketing is important. This is how they got started.
Wufoo Buys SurveyMonkey for $35 MIllion
While the terms of the transaction for the Tampa, Fla.-based Infinity Box–makers of Wufoo–were not disclosed, sources said the price was $35 million in cash and stock.
Maybe they can put their heads together and come up with a name that the fortune 500 will take seriously. (I kid, I kid — congrats to the WuFoo team, they’ve been putting out a killer product for years.)
Social Media Ad Revenue Will Never Match Search
Everyone is waiting for Facebook or MySpace to start turning out ad revenue like Google. It is not going happen.
In 2007, Microsoft (in)famously valued Facebook at $15 Billion, or $323 per user. This was at a time when their annual revenue was $0.73 cents per user, placing Facebook’s presumed retention rate at 100% and their average user life span right around 400 years. (Oops)
Expectations have cooled a bit since then, but not by much. And that’s bad news for social media hopefuls. Search-engine-like ad revenues are not on the horizon for any of the social networks for one reason: Search engine marketing ROI cannot be beat by a social network.
Yes, these web 2.0 giants have had exponential growth. Yes they have millions of eyeballs and lots of mindshare online. But you can’t assess the value of mindshare without thinking about what state all those minds are actually in.
People visiting Facebook or MySpace are there to connect with other people. A social networking website is itself an end. It’s not a means. People on these sites have reached their destination. They’ve no momentum going that will push them to leave by clicking on an ad. This leaves the momentum problem up to the advertiser to solve. No matter how you slice it, generating momentum is HARD. (It’s fundamental physics, and in this case the metaphor keeps on delivering.)
That’s what makes search engine marketing so powerful. People visiting a search engine have come there specifically to leave and find something else. They have momentum. They just need a shove and they’re off. Add in the fact that their search terms or keywords provide marketers a context for exactly what kind of shove is needed, and you end up with a marketing environment that may be impossible to beat when it comes to value for advertisers. The money will go to search engine marketing, because in the long run it’s a matter of ROI for advertisers.
UPDATE: This was originally written two years ago. Right now, Facebook is valuated at around $41 billion. Google’s market cap is hover around $190 billion. Will they catch up? They might, but it won’t be because of advertising revenue. It will be because Facebook is sitting on a data mine like no one else… except maybe Google.
Small stuff = work that has zero chance of being mentioned in your obituary.
What’s “small stuff?” Roughly, work that has zero chance of being mentioned in your obituary.
Fantastic quote from Paul Graham’s December 2005 essay, Good and Bad Procrastination. It may be the best one-liner I’ve seen in his entire collection of essays. (and that’s saying a lot)